StandardIlluminationShader

StandardIlluminationShader

The default coloration shader used by standard rendering and animations A fragment shader which creates a solid light source.

Constructor

new StandardIlluminationShader()

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Implements:

Members

defaultUniforms :object

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Implements:

The default uniform values for the shader. A subclass of AbstractBaseShader must implement the defaultUniforms static field.

Type:
  • object

fragmentShader :string

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Implements:

The fragment shader which renders this source. A subclass of AbstractBaseShader must implement the fragmentShader static field.

Type:
  • string